Growing Up Geek: Steven Troughton-Smith

Welcome to Growing Up Geek, an ongoing feature where we take a look back at our youth and tell stories of growing up to be the nerds that we are. Today, we have a special guest: programmer, app designer, artist and geek, Steven Troughton-Smith.

I was born to be an artist. I was always the kind of kid that doodled when bored in class; I used to spend hours creating the most intricate symmetrical robots or plotting maps for world domination. Somewhere along the way I realized that the thing I really wanted to design was software, and I’d really have to learn to start programming to be able to make what I saw in my head exist.

As a child of four I was exposed for the first time to a computer — a Macintosh IIsi. When I wasn’t playing SimCity 2000 or Spelunx, I was dabbling in Photoshop 3.0. I was fascinated by the Mac and would spend hours learning all the intricacies of how it worked. I discovered an Amstrad 286 in our attic at some stage — my mom’s old work computer — and set to work trying to figure out the arcane incantations to show something more interesting than a DOS prompt onscreen. (Eventually I found some Windows 2.03 floppy disks about the house and forcibly upgraded it — it wasn’t much better off for my efforts). Then, in 1998, I met RealBASIC.

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Growing Up Geek: Steven Troughton-Smith originally appeared on Engadget on Fri, 23 Dec 2011 14:00:00 EDT. Please see our terms for use of feeds.

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